So the pdf of the 1st Draft is compiled and about to go out to backers, a little later than expected. That’s because as well as doing one last self-edit, I took it as an opportunity to make some last-minute changes.
What’s changed
- Hero points are now called Fortune.
- Improvement points are now Growth (points)
- Improving Characters now Growing Characters and re-written and expanded.
- Battle Magic renamed Personal Magic
All the Paths of Magic have an Immortality End Game
- Personal Magic: Shamans become Great Spirits and move into the Spirit World. Wises become One with the Land.
- Divine Magic: Priests and Holy Warriors, Ascend into the Houses of Holy either as Ascended Guardians, who become part of the Pantheon that they worship or as an independent deity.
- Sorcery: The Magus Transcends the very limits of mortality through their knowledge of the Laws of Magic, becoming beings of pure magical energy.
There’s still at least one reference to battle magic in the Sorcery Chapter.
One that will be removed during Editorial/Proofing before the final release 😉
Right it’s now fixed. References to Battle Magic that my find and replace initially missed in Plunder, Sorcery and Referee’s Guidance chapters. I’ve updated the pdf (just download it again) and the source documents.
Really like the change to Personal Magic!