After struggling with the scope of the new version of OpenQuest’s Sword & Sorcery setting, Swords of the Savage North, for the best part of two years, I’m finally knuckling down and getting it done. It’s a weird mix of pruning the mass of dead words and quickly dipping in and writing fun stuff.

As usual, my biggest foe when getting this done is “hubris”, specifically that this will be the best S&S setting ever, with a huge word count. When actually it will be a tightly designed, flavoursome supplement, designed to pick up and play and have fun with.
Like its 1st/2nd edition predecessor, it should be any OpenQuest GM’s first stop for a ready-made campaign setting—a place they and their players can discover and expand through play. Oh, and pretend to be savage barbarians, swordsmen, warrior women, and weird mist-born magicians.
I’ll share more about the book in the coming weeks as I nail down chapters, but for now, I leave you with Jonny Gray’s illustration of the title page.
