by Newt | May 24, 2025 | Commentary, OpenQuest Fantasy, OQ 3 Development
After struggling with the scope of the new version of OpenQuest’s Sword & Sorcery setting, Swords of the Savage North, for the best part of two years, I’m finally knuckling down and getting it done. It’s a weird mix of pruning the mass of dead...
by Newt | Apr 25, 2025 | Commentary, OQ 3 Development
One of the stretch goals of the OpenQuest 3rd Edition Kickstarter, was to provide support from myself for playing OpenQuest via the internet. Two ways that is happening. A Quick Guide to Playing OpenQuest Online. An actual supported implementation of OpenQuest in an...
by Newt | Apr 15, 2023 | OQ 3 Development, OQ SRD, Publishing, Release
I received the 2nd Printing of OpenQuest this morning from the printers. This, as well as fixing a small number of typos and errors that have come to light since the initial release back in 2021, also sees the removal of the now redundant OGL. This finalises...
by Newt | Mar 25, 2023 | OpenQuest Fantasy, OQ 3 Development
Spending the weekend putting the final polish on the next book for OpenQuest, OpenQuest Dungeons. This one has been done in bits and pieces over the last couple of years. It almost had conflicting design goals at time. On the one hand, it’s a book of advice on...
by Newt | Sep 9, 2022 | OQ 3 Development
Back in July during OpenQuest Online with my co-host Paul Mitchener I did a presentation about what would be the next big project after all the Kickstarter stretch goals were delivered. After which high tier backers of the OpenQuest Kickstarter where given the...
by Newt | Jul 11, 2022 | OQ 3 Development
As part of OpenQuest Online this weekend, I hosted a presentation about OpenQuest Next, which is the next big project for OpenQuest after the Kickstarter stretch goals are done. I’ve now posted the video on D101 Game’s YouTube channel If you are an...