Close Combat Weapons

All Close Combat weapons use the Close Combat skill.  The following qualities characterise each close combat weapon:

  • Damage Dice: The damage the weapon deals on a successful attack.
  • Hands: The number of hands the weapon requires to use.
  • ENC: The weapon’s encumbrance a measure of its weight and bulk.
  • Cost: The cost of silver pieces to purchase this weapon.

Close Combat Weapons

Weapon Damage Hands ENC Cost
Melee weapons
Cosh 1D4 One 1 5 SP
Club, Hatchet 1D6 One 1 20 SP
Quarterstaff 1D8 Two 2 20 SP
Battleaxe, Warhammer, War pick, Ball & Chain, Mace 1D8 One 2 120 SP
Greathammer,
Great Axe, Military Flail, War Maul
2D8 Two 4 200 SP
Halberd,Polearm,
Glaive
1D8 Two 3 200SP
Shields
Small
(eg. Buckler or Psilos)
1D4 One 1 50 SP
Medium
(eg. Target Shield)
1D6 One 2 150 SP
Large
(Hoplon, Kite, Viking Round)
1D8 One 3 300 SP
Spears
Lance 1D10 Two 3 150 SP
Longspear 1D8 Two 2 30 SP
Shortspear 1D6 One 2 20 SP
Swords and Knives
Bastard Sword 1D10 One or  Two 3 or 2 250 SP
Dagger, Knife 1D4+1 One — 20 SP
Greatsword 2D8 2 4 300 SP
Longsword, Scimitar 1D8 One 2 150 SP
Rapier 1D6 One 1 150 SP
Shortsword, Gladius 1D6 One 1 100 SP