I’m going to double post the update which I’m posting over on the Kickstarter, since its just funded the Online version of the OQ3 SRD.
So Stretch Goal 5 OGL SRD Website funded yesterday.
This goal was quite a big one, so what does this entail and why is it important?
The OpenQuest System Resource Document will contain all the Open Gaming Content (OGC) contained in the game. Unlike previous editions of OQ where I made the entire text of the book OGC, this time out it will be the game without all the flavour text, examples, with the example setting and any references to it removed, and not have the adventure included. In the ten-plus years, I’ve been working on OQ, I’ve learnt a lot more about how the OGL works and this to my mind is the best way of delivering it.
Here’s a quick version of the preview chapters, with the content that will be OGC highlighted in yellow.
The OQ SRD, will work out about 100 pages possibly less and be in a nice concise shape to create an online version of it that you can use as an online reference during play, and 3rd part developers can use to create adventures, supplements and spin-off games.
Having a website to support it means I can put up frequently asked questions for developers, and post updates to the rules. It also gives me a focus and a reason to connect with other developers, existing and potential.
Last time I did this properly was during the OpenQuest 2 years (2010-2015) and as a result not only did we see our spin-off games emerge (The Company and the River of Heaven) but also some great games from Cake Bread and Walton (Clockwork & Chivalry, Dark Streets, Pirates & Dragons) and Crooked Staff’s Age of Shadows. There’s also a great French translation by the folk over at d100.fr