by Newt | Jan 23, 2021 | OQ 3 Development
Behold! Witness the marvellous moment where I print off a complete copy of OpenQuest 3rd Edition, to do a layout-proof. Some photos showing off the layout, which is a work in progress....
by Newt | Jan 3, 2021 | Adventure, OQ 3 Development
Catching the Wyrm is the Early Bird Quickstart that people who backed the Kickstarter in the first 48 hours, and Art Level backers, will be receiving. This Quickstart adventure is a little different from what I normally write for OpenQuest. Its made of up the first...
by Newt | Jan 3, 2021 | Actual Play, OQ 3 Development
I’ve slowed down considerably in the run-up to Christmas, but it’s not seen any slacking in getting OpenQuest stuff done. At the same time, Paul (Mitchener) and Peter (Cakebread) are going through the first draft of OQ3 with a fine-tooth come, a job that...
by Newt | Nov 28, 2020 | OQ 3 Development
I’ve just posted an update on the progress towards OpenQuest 3rd Edition, over on the Kickstarter page. November Progress Update
by Newt | Oct 26, 2020 | Magic, OQ 3 Development
So the pdf of the 1st Draft is compiled and about to go out to backers, a little later than expected. That’s because as well as doing one last self-edit, I took it as an opportunity to make some last-minute changes. What’s changed Hero points are now...
by Newt | Oct 4, 2020 | OQ 3 Development
One of the first set of stretch goals (1-3) was an improvement of the graphic design of the main rulebook. Part of that money has been spent on this logo, which John Ossoway designed for me some time ago and has been left unused UNTIL NOW. So here’s OQ’s...