Welcome to the Shambles
OpenQuest outside of the Kickstarter
November Progress Update
Until the Fearless Come at Grogmeetish 2020
The Savage North for OpenQuest at Grogmeetish2020
Continue readingLast miniute Tweeking
New Logo
One of the first set of stretch goals (1-3) was an improvement of the graphic design of the main rulebook. Part of that money has been spent on this logo, which John Ossoway designed for me some time ago and has been left unused UNTIL NOW. So here’s OQ’s new
Continue readingOpenQuest 3rd Edition has Funded!
Well, the Kickstarter ended just after breakfast this morning, and 545 backers have funded all 12 stretch goals. Maximum thanks to all the backers 🙂 This is what the campaign has achieved: Stretch goals 1-3 More art and enhanced graphic design for the main rulebook. Stretch Goal 4 The Whispering Warrior Quickstart
Continue readingDucks, Why?
OpenQuest has a long tradition of including rules for Ducks as a playable non-human race/culture. Why? They have a firm place in popular culture, courtesy of the animated adventures of Donald and chums. Yet they are a blank canvas. Unlike other fantasy non-humans, there’s not an established canon of history
Continue readingOpenQuest 2nd to 3rd edition Change Log
So what’s changed in OpenQuest 3rd edition? Here’s the definitive change log at present – bearing in mind there may be tweaks during the editorial process. Introduction Text updated to reflect changes in the new edition. Characters Ready-Made Concepts made more robust and more pick up and play. Improving Characters
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