OpenQuest SRD Characters Character Generation Character Growth Non-Human Adventurers (Optional) Ready-Made Concepts Skills Skill Rules Difficulty Skill Descriptions Combat Social Combat Physical Combat Combat Rules Combat Actions (Summary) Close Combat Actions Movement Combat Actions Other Actions Defensive Reactions Ranged Combat Actions Unarmed Combat Actions Special Combat Results Special Combat Rules Ending the Combat Magical Combat Equipment Armour Close Combat Weapons Ranged Weapons Other Equipment Spot Rules Breaking Inanimate Objects Burning Disease Encumbrance Falling Fatigue Healing Illumination and Darkness Poison Ships and Sailing Suffocation Travel Personal Magic Personal Magic Rules Shamanism The Wise Personal Magic Spells A to D Personal Magic Spells E to H Personal Magic Spells I to L Personal Magic Spells M to P Personal Magic Spells Q to T Personal Magic Spells U to Z Divine Magic Religons Divine Magic Rules Divine Magic Spells A to D Divine Magic Spells E to H Divine Magic Spells I to L Divine Magic Spells M to Q Divine Magic Spells R to Z Sorcery Types of Sorcerer Sorcery Rules Sorcery Spells A to D Sorcery Spells E to L Sorcery Spells M to Q Sorcery Spells R to Z Loot Creatures Animal List Creature Format Creatures A to C Creatures D to F Creatures G Creatures H to M Creatures N to T Creatures S Creatures U to X Licensing Sorcery This section contains Types of Sorcerer Sorcery Rules Spell Descriptions Sorcery Spells A to D Sorcery Spells E to L Sorcery Spells M to Q Sorcery Spells R to Z